Problem
Prompt for RiderLink installation appears more than once.
Cause
RiderLink needs to be installed either to the engine nor to the game.
In case of installing it to the engine (/Engine/Plugins/Marketplace/Developer/RiderLink), the installation becomes engine-wide, which allows installing it once for all projects that target this engine version. No prompt is expected to appear in this case except in the case of Rider update.
In case of installing it to the game (<GamePath>/Plugins/Developer/RiderLink), the plugin is being installed right into the game project directory. If this option is selected, a prompt for RiderLink installation is expected to appear when another Unreal project is opened in Rider.
Resolution
So, the prompt is supposed to appear in these scenarios:
- After Rider update. RiderLink also needs to be updated so that the prompt appears;
- When no RiderLink was detected in game or engine (which is targeted by a project);
If the prompt appears in any other scenario, the option to try:
- Close Rider;
- Delete
/Engine/Plugins/Marketplace/Developer/RiderLink; - Delete
<GamePath>/Plugins/Developer/RiderLink; - Open Unreal project in Rider and install RiderLink again.
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