Problem
When a new C++ class is added in Unreal Editor, Rider will reload and try to open the UE project in a separate window.
Cause
Source code editor settings in Unreal Editor show match the way of opening the UE project.
Resolution
In Unreal Editor, goto Edit | Editor Preferences | General | Source Code, check the source code editor setting:
Rider supports opening both .uproject and .sln solution files.
- If you open the solution with
.sln, use "Rider" as the editor entry. - If you open the solution wiht
.uproject, use "Rider Uproject" then.
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