Problem
Godot has support for generating vsproj files to help with that debuggability for windows through Visual Studio, but no comparable functionality that works on Mac.
There has been some discussion in GitHub issues about Rider support, but they’ve run into issues with Rider not supporting opening vsproj files on Mac.
Cause
Rider supports vcxproj, but only on Windows. This is because these files rely on MSBuild target files that only exist on Windows — they’re targets for Visual C++, which is a Windows application.
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