Background/Situation
Rider integration with Unity allows generating additional project files for various purposes. Example use case:
When editing code inside preprocessor branches, only theUNITY_EDITOR branch is active, other code is greyed out, and neither Code Completion nor Code Analysis is available for this code.
Question
How to switch editor context to a different project?
Answer
In the top right corner of the editor window, click the selector with the assembly name and select the appropriate assembly:
Comments
0 comments
Please sign in to leave a comment.